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Nov 30

Gunpoint Features Tactical Espionage, Rewiring and Defenestration Action

An upcoming independently-developed game features a superspy who evidently missed his calling as an electrician.

Looking for something a bit different from your stealth games? Check out the intriguing-looking new independent game Gunpoint. Casting players in the role of a superspy armed with a variety of gadgets (including jet-propelled pants), the game challenges players to break into a variety of secure buildings and steal all their secrets.

Heard it all before? Perhaps. That is, until you see some of the gadgets on offer. Besides the aforementioned rocket-powered pants, a key element of the game revolves around the use of a device known as the "Crosslink." Using this device, it's possible to rewire electronic devices, doors and lightswitches to work in ways other than that which they were originally designed for. For example, getting stuck behind an electronically-locked door with no key is no problem, because you can simply rewire the lightswitch to open the door instead. The video above shows some more mind-bendingly complex applications of this simple tool, too.

Alongside this rewiring action, a key combat mechanic revolves around grabbing enemies, flinging yourself through windows and landing on your foes to kill them. Thanks to your special trenchcoat, however, you can typically walk away from such falls, even as your uniformed nemeses lie battered and broken on the sidewalk.

The game is the brainchild of Tom Francis, who is a writer for PC Gamer in the UK. Art has been designed by John Roberts and Fabian van Dommelen, and Francis is currently looking for someone to produce music for the currently almost-silent game. Francis is also seeking feedback on whether or not people would be willing to pay money for the game -- particularly as it becomes more and more ambitious.

Francis is aiming for a March 2012 release for the game. While you wait, you can check out the development blog here.


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